The Titans and their Trees

TinyTitans-ReturnTreehouse6

Tiny Titans: Return to the Treehouse #6

Cyborg uses his Justice League connections (he gets B’dg to activate a Boom Tube) so the Titans can get onto the JLA Watchtower to look for their lost Treehouse. Batman is sick of all this nonsense and gets Superman to activate another Boom Tube so he can lasso the Brainiac Club and the miniaturized Treehouse and drag it back home. And now the Titans have lots of different Treehouses from their various adventures during this series. But there’s more trouble on the horizen. Principal Slade has given them all detention for activating Boom Tubes during class — and the detention monitor is… LUNCH LADY DARKSEID! Is this the end?

Verdict: Thumbs up. Well, it’s kinda the end. But we get the implication that there are more Tiny Titans miniseries coming, which would be an entirely wonderful thing. The story itself is all kinds of fun, just like we’ve come to expect from everything Baltazar and Franco do.

GothamAcademy2

Gotham Academy #2

Olive Silverlock continues to have an angsty high school career in creepy Gotham Academy. She can’t remember anything she did last summer, she doesn’t know if she’s even dating her boyfriend anymore, and did I mention how creepy Gotham Academy is? Aside from the weird schoolmates, creepy libraries and schoolrooms, and dogs randomly digging up human bones, there’s the bat cult hiding out in the cemetery. What’s Olive’s connection to all this? Heck, who is Olive, really?

Verdict: Thumbs up. In a way, there’s not a lot going on in this issue. I mean, there’s so much teenaged angst — sometimes way more than you can take, or even understand. But I really do love the stuff going on in the background, the backgrounds, the throw-off characters, the weird stuff that just barely registers with you. And I’d really, really love to find out what Olive’s deal is. She’s got something big going on with her, but what it might be, I’ve got not one single clue.

Velvet8

Velvet #8

Velvet has a thoroughly complicated plan to learn what’s hidden inside the ARC 7 headquarters. First she has to kidnap the director, strap a fake bomb on him, take his picture, freak everyone out and get them to evacuate the building, then glide in on a spy-tech flight suit, subdue the one guy smart enough to figure out her plan, and then make one phone call on one very special phone. Who does she call? What’s her next move?

Verdict: Thumbs up. Beautiful art, amazine action, wonderful plot and development — and I’d dearly love to learn more about what’s happening next. Best espionage comic on the stands? I think it’s pretty likely.

Today’s Cool Links:

Comments off

Southern Culture on the Skids

SouthernBastards5

Southern Bastards #5

Earl Tubb tried to clean up Craw County, Alabama, and all he got in return was to get murdered by Coach Boss with his own beat-down stick. So now we’re gonna get a few issues of focus on Coach Boss himself, from his humble beginnings as an undersized and under-talented football player with more ambition and dedication than he knows what to do with to his current status as the man who makes Craw County skip to his tune. Coach Boss is actually keeping the broken tree limb — still blood-stained — that he used to cave in Earl’s skull, and none of his henchmen can quite believe he’s not willing to destroy it, or that he’s willing to attend Earl’s funeral. But Coach soon becomes obsessed with the idea that everyone in town is just going to conveniently forget Earl’s murder, just so they don’t have to remember their own cowardice and complicity in letting it happen.

Verdict: Thumbs up. A bit less of the sweltering, filthy Southern noir we’ve seen in previous issues — this one seems to be more about building the world of Craw County and Coach Boss. We get more of what Boss thinks about, and a bit more about the other movers-and-shakers in Craw County.

Goon-OccasionRevenge3

The Goon: Occasion of Revenge #3

So the Kid is one of the Goon’s right-hand men. He grew up abandoned by his low-life (but big money) father while his mother poured her own hatred for her former lover into her son. He grew up to be a talented boxer, but a cheating opponent loaded his gloves and almost crushed the Kid’s skull. But the Goon gave him a job, and now that the so-called Magpies are waging war on the Goon and his organization, the Kid has been given an important job — he needs to guard an important ally from an allied crime family that’s willing to help the Goon against the Magpies. But there’s a secret mole in the Goon’s organization, and a secret the Kid doesn’t know about yet.

Verdict: Thumbs up. Lots of seriously gorgeous art in this issue, not to mention to hard-luck noir that Eric Powell does so well. Just one issue left in this miniseries? Can’t imagine how this is all going to turn out.

Comments off

Boot Hill

AtomicRobo-GoldenCircle5

Atomic Robo and the Knights of the Golden Circle #5

Helsingard’s zeppelin, the War Machine Basilisk, is on the move, and Atomic Robo, Marshall Bass Reeves, and Doc Holliday are aboard trying to fight off wave of cyborg outlaw soldiers to bring it down. A few problems: Reeves and Holliday are armed with six-shooters, which are not as effective as they’d like, and Robo’s atomic batteries are just about to run bone-dry on him. Can they stop Helsingard’s plans of conquest? Well, that’s a pretty sure thing, actually, since history didn’t show that Helsingard won. But where does this all leave Robo? Nowhere good, either in the past or the present.

Verdict: Thumbs up. Trying not to give away any spoilers — but could Brian Clevinger and Scott Wegener maybe start the next series right now? Like, seriously, right now? Because after this cliffhanger, I really, really can’t wait.

GrooVsConan4

Groo vs. Conan #4

Everyone seems to think either Groo or Conan has been slain, but it just ain’t so — their battle continues, with neither able to gain the upper hand. Groo’s stupidity keeps frustrating Conan, while Groo continues trying to destroy the bakery. Elsewhere, Sergio is still hopped up on pills and thinking he’s Conan — and the friendly neighborhood comic shop may still be torn down! Can any hero solve all these problems?

Verdict: Thumbs up. It’s been a really cool series, very much in the vein of “Archie Meets the Punisher,” with the cartoony Groo meeting up with the more realistic Conan. Lots of good jokes, ranging from the expected stuff from Groo to gags about MAD Magazine — and even Conan gets a few subtle jokes in here and there. Definitely worth picking up the collected edition, whenever it comes out, if you haven’t yet read the series.

SensationComics3

Sensation Comics #3

A trio of stories in this one. First, Wonder Woman is a combination of superhero and rock star, meeting fans and confronting bullies; second, Wonder Woman meets up with Catwoman, whose scheme to steal the Golden Fleece has Diana facing a dragon; third, Gilbert Hernandez of “Love and Rockets” writes and illustrates a tale in which Wonder Woman is captured and hypnotized by Kanjar Ro.

Verdict: Thumbs down. None of these stories was particularly well-written. The first one is crammed to the gills with illogic, strawmen, and clumsy dialogue and interaction. The second was full of situations where Wonder Woman does the dumbest possible thing every time. (Take Catwoman out of police HQ? Take her to a cafe? Lug around the loot she stole without leaving it in police custody and without even checking to see what it was? Sure, Diana would do all that stuff.) And the third featured sometimes clumsy artwork and Diana being captured way, way too easily by the aliens.

Today’s Cool Links:

  • The lack of any plans to make movies about the Hulk and Black Widow is really the weirdest thing about the recent Marvel movie announcements. No Hulk movie for Mark Ruffalo? No Black Widow movie starring one of the most bankable actresses and action stars of the decade? What is Marvel smoking?
  • This really is kinda spectacular: the Internet Arcade has a few hundred classic arcade video games you can download and play.
  • Tumblr users seem to take a lot of flack, but they often bring the funny better than anyone else.
  • How ’bout one final Halloween video? This one’s even based on a comic book.

Comments off

Friday Night Fights: Superna-Chair-Al!

Ladies and gentlemen, boils and ghouls, monsters and mischief makers, it’s the best night of the year, and we’re only going to make it more glorious with… FRIDAY NIGHT FIGHTS!

Tonight’s battle comes to us from July 1942’s Feature Comics #58 by Noel Fowler and other unknown creators. Our hero is Zero, Ghost Detective, and he’s trying to stop a ghost from killing a girl at the local college.

FNF-HalloweenGhost1

FNF-HalloweenGhost2

FNF-HalloweenGhost3

But the ghost has figured out that, despite Betty’s sorority sisters running her off from her prey, Zero is actually the guy standing in the way of her spectral reign of terror.

FNF-HalloweenGhost4

So she decides to use her impossibly eerie powers — abilities possessed only by the unquiet spirits of the grave — to put an end to Zero’s meddling.

FNF-HalloweenGhost5

Everyone have a safe, fun, and spooky Halloween!

Comments (1)

Halloween Horrors and Hijinks

It’s my favorite day of the year.

Most years, I take today off work so I’ll be able to maximize my time watching horror movies, reading horror stories, or even just walking around town and enjoying the simple, glorious fact that, no matter how commercialized and neutralized it may seem to be, it’s still Halloween, and Halloween is still the best day of the year.

Unfortunately, taking my usual day off is not an option this year. But I still intend to listen to a lot of horror-themed music while I work. That’ll help a lot, I guarantee.

Anyway. You guys in the mood for some Halloween comic book covers? Heck yeah, Halloween comic book covers.

Archie-Halloween-Blowout

Batman-and-Robin-Halloween-Novel

halloweencovers5

Dark-Horse-Presents-126

Marvel-Zombies-Halloween

halloweencovers42

Smurfs-Halloween

halloweencovers48

Golddigger-Halloween

Garfield-18-Halloween

Angel-Masks

halloweencovers39

Trick-R-Treat-4

There we go, my children. Go forth into this wonderful Halloween — and make sure you’re back here this evening for a Halloween edition of Friday Night Fights!

Comments off

Retail Hell

Horrorstor

Horrorstör by Grady Hendrix

I love a classic haunted house as much as anyone. There’s something wonderful about an old abandoned house (or mansion or castle or hotel or insane asylum), dilapidated, decaying, overgrown, crumbling, filled with creaking doors, dark shadows, creepy dolls, and something sinister that whispers from the attic.

But there’s also a place in my heart for a modern, clean, brightly-lit building that’s nevertheless crawling with the unquiet spirits of the dead. The suburban home built over an Indian graveyard, the supermarket with bloody handprints appearing mysteriously on the freezer cases, the trendy nightclub plagued by unusual deaths and fashionable vampires. Horror writers love this stuff, too — you can find horror wrapped around modern suburban and retail settings in films like “Poltergeist” and “Dawn of the Dead” (and many other early-outbreak zombie movies) and in books and stories like Stephen King’s “The Mist,” Anne Rivers Siddons’ “The House Next Door,” and Mark Z. Danielewski’s “House of Leaves.”

And now there’s also this book, “Horrorstör,” a short horror novel (with strong humor elements) written by Grady Hendrix and published a few months ago. Its focus is on a haunting at an IKEA-style big box retail store.

The lead character in the story is Amy, a slacker in a thoroughly dead-end job working retail at ORSK, a furniture and housewares store designed from the ground up to look and feel like an IKEA store. It has the same winding pathway through the store, the same “Magic Tool” required to put every piece of furniture together, the same style of faux-Scandinavian names for all the products. Amy wants to transfer back to the ORSK store she used to work at, mainly because she thinks she’s about to get fired by Basil, an assistant manager and gung-ho ORSK fanboy. But as it turns out, Basil actually wants to ask Amy and another co-worker, Ruth Anne, an older long-term employee who lives for her job, loves stuffed animals, and is adored by everyone on the staff, to take on a special duty — patrolling the store at night.

You see, the store has been suffering unusual vandalism. Some of the glassware has been broken, furniture has been soiled, and there are odd smells in the building. Basil wants Amy and Ruth Anne to join him on a secret late-night patrol, after everyone has gone home, to see if anyone is breaking into the building. They soon find some interesting problems. There are rats in the kitchen showcases, even though there’s no food there and no water hookups. Everyone keeps getting lost, which might make sense if they were just customers and not employees trained to find their way around the store quickly. And the mysterious grafitti messages in the restrooms referring ominously to “the Beehive” are multiplying rapidly.

And they do find some unexpected interlopers. Matt and Trinity are a couple of fellow co-workers at ORSK who have sneaked into the store because Trinity thinks there are ghosts in the building and wants to start a career as a reality-TV ghost hunter — and Matt is there because he’s got a lot of camera equipment and wants to get into Trinity’s pants. And there’s also a homeless man, Carl, who has been secretly living in the store for a few weeks.

So Carl is obviously the vandal, right? He’s in the store all night, frustrated by his low position in society, maybe he goes and craps on the occasional sofa and busts up a cabinet, you know? But no, Carl insists he’s not the culprit, and he doesn’t seem to be a particularly malicious guy. So what’s going on?

Trinity has an idea. She still thinks there are ghosts in the building, and what’s the best way to contact ghosts? Let’s everyone hold a seance!

And how do they keep the circle intact, to keep everyone connected and to create an interesting visual for the tape Trinity and Matt want to shop to cable TV?

They use handcuffs.

And then everything goes straight to hell.

Because the ORSK store wasn’t built over an Indian burial ground. It was built on the site of an ancient, notorious prison, run by Josiah Worth, a warden obsessed with his personal punishment fetish, believing that the way to turn the wicked to goodness was to torture them, no matter how minor their offense, to keep torturing them past the span of their sentence, and ultimately to torture them forever.

And Worth now has a foothold back into the corporeal world so he can use his own eerie abilities, his other-dimensional dungeon, and his army of tortured, mind-crushed minions to bring the miracles of his prison, his beloved Beehive, to the hapless wage slaves of ORSK.

Can Amy and her coworkers survive the night shift at ORSK? Can they escape the store? Or are they doomed to toil forever in the stone walls and iron restraints of the Beehive?

Horrorstor-product

Verdict: Thumbs up. I really enjoyed this book. I burned my way through it as quickly as I could, and a couple nights, where I made the mistake of reading it too close to bedtime, it actually kept me up late. I did think that the very best parts of the novel were fairly early on, when the scares were subtle and more creepy than heart-stopping. The seasoned employees getting lost in their own store? That was weirdly realistic — you could imagine it happening, but you could also see why it would be really unnerving. The odd sounds after the store closes, combined with the sudden unfamiliarity of the environment of the store was also spooky — and definitely familiar for anyone who’s ever had to work late in their office, where darkness and emptiness make the comfortable surroundings feel strange and dangerous.

Even better than that was the graffiti in the restroom. The dozens of scrawled names and scratched-out years, all referencing the mysterious Beehive, feel intensely eerie, a perfect element to place in a modern retail ghost story. There are also some very effective moments when the employees discover that the purely decorative doors in the showcases now open into dank, cavernous hallways leading deep into the earth.

And everyone getting handcuffed together for the seance? That may have been a monumentally stupid move on the part of the characters, but it’s an original and wonderful thing to have in a horror novel. It’s simultaneously terrifying — because you know what’s going to happen — and hilarious — because you know what’s going to happen.

Once Worth makes his appearance, and especially when he captures Amy for the first time, the story starts moving away from being a ghost story and edging more into torture porn. The story shows some serious cracks in this section, in part because it’s too long — I just don’t enjoy reading multiple pages about someone being strapped into a torture chair that tightens to the point where she loses sensation in her limbs and can barely draw a breath. (This may also indicate that I have never enjoyed torture porn.) But it’s also a bit too short — we’re told that Amy’s mind breaks almost entirely not long after she’s strapped in, to the point where Stockholm Syndrome sets in and she starts worshipping Josiah Worth. And then, when she’s released from confinement, it’s not too many more pages before her mind has completely recovered to its previously healthy state — and even improved, as she’s much braver and more resourceful for the rest of the novel.

The characters are mostly well-done, interesting, and charismatic — but we never even find out what happened to two of them at the end of the novel. It may be more realistic — when the Hellmouth opens up underneath you, you may end up losing track of some of your coworkers in the chaos and never see them again — but it still feels like the story is unfinished because of the lack of closure.

It must be said, though, that one of the real selling points of this novel is the fantastic graphic design by Andie Reid and illustrations by Michael Rogalski. The book cover looks like one of the big, glossy IKEA design catalogs — with a few subtle and not-so-subtle differences to give some visual cues to the horrors within — and each chapter opens with a page from the fictional ORSK catalog spotlighting one of their products, complete with IKEA-style art, a faux-Scandinavian name, and upbeat flavor text. But after the supernatural terrors start climbing out of the woodwork after the seance, all the featured furniture gets replaced with medieval torture devices. It makes the story a lot more fun and a lot funnier, while still giving a nice dose of the chills to readers.

All in all, it was pretty fun. Go pick it up.

Comments off

Cold Fingers

Colder-BadSeed1

Colder: The Bad Seed #1

Y’all may recall Paul Tobin and Juan Ferreyra’s wonderful horror series from last year, starring Declan, who can draw away people’s insanity, at the cost of his own constantly-dropping body temperature. They’re all back with a new series — Declan is back, dating his former caregiver Reece, and working as a mental health specialist, which gives him the cover to cure the insane in his special way. Everything seems peachy-keen — except for a new player on the scene, a tall, grim man named Swivel who has a thing for farming metaphors and fingers — mainly, he likes to cut people’s fingers off, and when we see his true form, he looks — well, take a gander of the cover. What does Swivel intend to harvest? And where do Declan and Reece fit into his plans?

Verdict: Thumbs up. A nice, creepy beginning to the new series. Very much looking forward to learning more about Swivel and his various disturbing gimmicks.

Nightbreed6

Clive Barker’s Nightbreed #6

Lude and Annastasjia continue their stories. Lude tells about his misspent and incredibly horny youth, his stern but concerned guardian, and his quest to find his mother. Anna recounts how she killed off the men who wronged and deformed her, then fell in with the same traveling freak show that sheltered other members of the Nightbreed, until they were hunted down and chased away by frightened humans. But there’s one other important story to tell — the star of the movie, Boone.

Verdict: Thumbs up. This has come to be one of my favorite comics, because so many other licensed books like this take the easy way out and rely on an expectation that they can coast on their cult popularity — and this one is still working hard to tell fun, exciting stories about the characters, even if they were only minor characters in the movie…

Revival24

Revival #24

Spring is coming, the snow is finally thawing, and things are going entirely nuts. More people are sneaking into town, hoping to somehow gain magical or divine healing from the waters in Wausau. Zombie wildlife have started to rise and attack people. Arlene Dittman, from clear back in the first issue, has finally completely revived, still spitting out excess teeth. We finally learn a little bit about the heavily-scarred Reviver who keeps roaming around murdering people. And Em Cypress has discovered that she may be pregnant.

Verdict: Thumbs up. So much weird, wild stuff going on in this issue. It had seemed like some of the mysteries had begun to get cleared up in recent issues, but this one makes it clear that there’s still a lot of scary stuff running around and a lot of secrets waiting to be discovered.

Comments off

Celebrity Justice

Multiversity-Just1

Multiversity: The Just #1

Grant Morrison’s multi-dimensional series continues with a visit to Earth-16, where most of the older superheroes are dead or retired. The old Superman robots have wiped out all crime on Earth, leaving the teenaged and young adult superheroes lots of time to party. Damian “Batman” Wayne is dating Alexis Luthor behind Chris “Superman” Kent’s back. Kon-El is trying to make it in the art world, despite the fact that he’s turning into a Bizarro. Connor “Green Arrow” Hawke is worried that his daughter, Cissie “Arrowette” King-Hawke, wants to be a superhero without any training. Megamorpho has just committed suicide, and no one knows why — but it might have something to do with the cursed comic book that she was reading before she died.

Verdict: Thumbs up. I don’t know if Morrison considers this to be his indictment of ’90s comics or just DC’s characters from the ’90s — several of which I’ve always considered really pretty good. But it is a great look at the superhero as pure celebrity and at the shallow cynicism and nihilism of modern celebrity culture.

She-Hulk9

She-Hulk #9

Someone has sued Steve Rogers — Captain America himself! — for wrongful death! Jennifer Walters has taken the case to defend the now-elderly Cap — and she’s surprised to learn that Matt “Daredevil” Murdock is the opposing counsel! In court, Matt reveals that the case is based on a statement from a dying man, which is considered a dying declaration, and admissable in court. The accuser, Harold Fogler, told that before Steve Rogers got the super-soldier serum and became Captain America, Steve foolishly got Harold’s brother killed when the two of them were cornered by some criminal lowlifes and Steve just refused to shut up, despite a threat from the gang leader that he’d kill the other kid if Steve wouldn’t zip it. It looks really bad for Cap, and he’s refusing to let Shulkie defend him as well as she could. And a late night visit from Daredevil leads to the revelation that Cap told him to take the case. What is Steve’s game? What’s this case really about?

Verdict: Thumbs up. It’s a good story, a bit confusing in parts — but that’s also because we don’t know the full story behind the case yet. The art is, as always, just plain wonderful. It’s hugely disappointing that we only have another three issues of this wonderful series before it gets cancelled.

Today’s Cool Links:

Comments off

Friday Night Fights: Batwounding!

It’s another too short weekend after a too long week, so let’s not waste time — it’s time for… FRIDAY NIGHT FIGHTS!

Tonight’s battle comes to us from December 2011’s Batwoman #2 by Haden Blackman, James H. Williams III, and Dave Stewart, as Batwoman unleashes on some random thugs.

FNF-Batwoman-small

(click to embiggen)

Y’all don’t have nearly enough time, so everyone get out there and make the most of the weekend.

Comments (2)

Knockin’ on Heaven’s Door

WickedandtheDivine5

The Wicked + the Divine #5

Lucifer has strolled out of jail and is casually blowing away any cops who come after her. Laura is desperate to help her before she gets into even worse trouble, but the rest of the gods aren’t very patient — Baal comes in swinging his fists and lightning bolts, and Sakhmet isn’t far behind. Laura runs for the Underground and summons the Morrigan, and they’re able to get Luci to safety. She agrees to go into hiding with the Morrigan — but the gods are wrathful and cruel, and they refuse to be denied.

Verdict: Thumbs up. As always, it’s beautifully illustrated and pretty damn beautifully written, too. And while it’s really nice to see the godheads cut loose with their powers, the whole issue is also a serious gut-punch. It’ll be very interesting to see what we’ll see happen next.

Lazarus12

Lazarus #12

A Conclave has been called, and all the Families are gathering at a platform in the North Sea owned by the Armitage family. The Carlyles don’t have much to look forward to on this trip but serious politicking — Jakob Hock has their traitorous brother Jonah and has been torturing him. He hates the Carlyles to an insane degree, and the family is concerned that if he’s discovered something called the Longevity Code in their DNA, he could use his knowledge to get all the other Families on his side. Forever gets to meet up and spar with the other Families’ Lazari, and then it’s time for the Grand Ball, and Forever and Joacquim Morray put on a wonderful demonstration on the dance floor. And then Jakob Hock shows up with a surprise for everyone.

Verdict: Thumbs up. Nice to meet some of the other Families, and especially their Lazari, who always seem to be the most interesting members of the entourages. All the talk of politics might normally seem a little dry, but Rucka makes it all entirely fascinating.

Today’s Cool Links:

Comments off