Archive for Freedom Fighters

Convergence End

Convergence-Shazam2

Convergence: Shazam! #2

While Gotham Gaslight attacks Fawcett City with zeppelins and bombs, Captain Marvel flies over to Victorian Gotham but is attacked by the Victorian Batman — and he has a surprisingly tough time. But before long, the real bad guy makes his appearance — Mr. Atom, mentally controlling Gotham’s wonderful Victorian villains. Who will prevail, and who’s the mind behind Mr. Atom?

Verdict: Thumbs up. The high point was Batman’s Victorian rogues’ gallery. Cap and crew were reliably heroic and wondrous. The main quibble is that our heroes never really reacted the way they should’ve to Victorian Gotham’s destruction.

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Convergence: Plastic Man and the Freedom Fighters #2

The WWII heroes of Earth-X are up against the Nazis and a bunch of dead robot superheroes from the future. There’s a temporary truce between Plas and his allies and the Nazis, who are all, after all, humans from the same Earth. But that truce doesn’t last long when the villainous Silver Ghost figures he can take out Plas and get control of the robots for himself.

Verdict: Thumbs down. There’s basically no reason to have the Freedom Fighters in here at all. They’re strictly background players. And even if you consider Plastic Man’s origins as a straight man to all the weirdos in Jack Cole’s comics, this version of Plas just doesn’t have anything funny to react to. The art is pretty great, though.

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Convergence: Booster Gold #2

The older Booster meets up with Ted Kord! There is a joyous reunion, but this Booster is terribly ill — he’s overdosed on chronal energy, so he’s aging to death at top speed. Meanwhile, the younger Booster, Rip Hunter, and Goldstar escape the Legion of Super-Heroes, but the only way to save older Booster may be to expose him to even more chronal energy, leading to a surprising transformation.

Verdict: Thumbs up. This was a lot better than I was expecting — lots of emotional heft and a wonderful surprise ending.

Today’s Cool Links:

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Converging Plastic

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Convergence: Plastic Man and the Freedom Fighters #1

The Convergence crossover bounces over to Earth-X, home of the Golden Age Freedom Fighters — Uncle Sam, the Ray, the Human Bomb, Phantom Lady, Black Condor, and Doll-Man — and in this continuity, their leader Plastic Man. The Nazis have taken over the world, while the Freedom Fighters try to liberate America. They successfully lure the Nazi’s pet supervillain, the Silver Ghost, to New York City — just in time for the Dome to appear and cut off everyone’s powers. The team is eventually betrayed by, of all people, Woozy Winks, but before their execution, the Dome finally comes down and everyone gets their powers back.

Verdict: I think I’ll give this one a thumbs up. Plastic Man isn’t a constant comedian — but when he was introduced in the Golden Age, he was generally the straight man for other people’s comedy. We don’t get a lot of character work with the Freedom Fighters, but what we see seems okay.

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Convergence: Shazam! #1

Oooo, classic Captain Marvel? Written by Jeff Parker and illustrated by Doc Shaner? Yes, I will sign up for that.

For whatever reason, the Dome over Fawcett City hasn’t been dropped yet, and the Marvels still don’t have their powers. Bulletman and Bulletgirl are still around to help, luckily, but after Billy Batson, Mary Batson, and Freddy Freeman follow Uncle Dudley and WHIZ station owner Sterling Morris after they’re acting shady, they discover that the Monster Society of Evil is still in operation, with Mr. Atom and King Kull working on deadly machines while Dr. Sivana and Ibac have been disguised as Dudley and Mr. Morris. Tawney shows up to help, but the villains still seem to have the upper hand — until the Dome finally comes down, and the heroes get their powers back! But now someone else is attacking the city…

Verdict: Thumbs up. Once again, while the Rebooted DCU can’t figure out how to make a Captain Marvel who isn’t a raging douchebag, the Elseworlds stories — like this one and the tale a few months ago from Multiversity — show that Captain Marvel is still relevant and cool and fun. Jeff Parker’s story is pretty near perfect, and Doc Shaner’s art is a beautiful blend of Golden Age style and modern technique.

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Convergence: Booster Gold #1

Booster Gold is being held captive but is rescued by Skeets and Rip Hunter, who reveal that Booster is Rip’s father — no, wait, a Booster from another universe is Rip’s father, actually. Booster was being held prisoner in Skartaris — and in fact, just about every time traveler around was also being held captive there, too. They rescue the older Booster, the one who’s Rip’s father, along with Booster’s sister Michelle, the superheroine Goldstar. The older Booster is dying because he’s been exposed to too much chronal energy, and he now randomly teleports from one domed city to the next. The next time he teleports, the others track him to the city holding the 31st century’s Legion of Super-Heroes. Can they rescue Booster, or is it already too late?

Verdict: Thumbs down. The story is chaotic and confusing, and it isn’t helped by two Booster Golds who look almost identical.

Today’s Cool Links:

  • Wow, here’s hoping for a fast recovery for awesome artist and awesome person Ty Templeton.
  • A phone game that lets you see your own home as a haunted house? Please no. I already have too much trouble falling asleep.
  • It turns out some of the “looting” photos you’re seeing are faked and likely posted by racist whites trying to make black people in Baltimore look bad.

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