Archive for Batgirl

Bats and Bones

Batwoman #2

Batwoman and her new sidekick, Bette Kane, take out a bunch of thugs while discussing the fact that Batwoman has been invited to join Batman, Inc. Meanwhile, DEO agent Cameron Chase visits Gotham to warn Maggie Sawyer that she believes she’s actually Batwoman. Kate Kane has a date with Maggie, plus there are more investigations into the mysterious child abductor.

Verdict: Thumbs up. Without a single doubt, this is the best-looking, most amazingly beautiful comic being published today.

Batgirl #2

Batgirl pursues the new villain Mirror, who is obsessed with killing people who he believes have unfairly gotten a second chance at life. They have a thoroughly brutal fight across the city before she loses him in the cemetery. After a stern talking-to from her new roommate, Barbara goes on a date with her therapist, does some research on Mirror’s background, then tracks him to his secret lair and learns he plans to blow up a subway car just to get a single one of his victims.

Verdict: Ehh, I dunno. I like the writing, I like the art — but not only is Mirror a really low-quality supervillain, it becomes more and more clear as we’re reading this that Batgirl is not actually a very good superhero either. It’s not just that she screws up a lot, but she also doesn’t seem to be up to the job, either physically or emotionally. If she’s having difficulty with a schmuck like Mirror, how’s she going to handle Killer Croc or Clayface or the Joker? She needs to be back working a computer, not trying to be an action hero.

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Action Heroes

Action Comics #1

Here’s the comic that probably should’ve been the first out of the blocks last week for the DC Reboot — but of course, this one wasn’t being worked on by Geoff Johns and Jim Lee, so “Justice League” had to go first. But this one is by Grant Morrison, so you can probably bet a decent sum of money that it’ll be better.

This is, obviously, a Superman comic, and it should be equally obvious that it’s not the familiar Superman we’re all used to. This is a young Superman at the beginning of his career. He wears blue jeans, work boots, a T-shirt, and a cape. He can’t fly, but he can leap tall buildings in a single bound. He’s not as strong as the Superman we’re used to, but he’s real strong, real fast, and getting stronger and faster all the time.

And hold on to your hats — the Man of Steel is a hardcore, unapologetic liberal with a mad-on for corporate malfeasance.

We get introduced to Superman after he charges into a skyscraper and terrifies a mega-rich corporate tycoon into confessing to his crimes by jumping off a building with him. The police are helpless to stop him, and Lex Luthor is working with General Sam Lane to figure out a way to capture him. After Supes prevents the demolition of a tenement filled with people and eludes the cops, he changes into his Clark Kent, crusading reporter, pays his rent, and tries to warn Lois Lane and Jimmy Olsen (who are working for a rival newspaper? What the heck?) about going after a gangster. But when Luthor decides to crash a subway car, will Superman be able to save the day?

Verdict: Thumbs up. I’ll admit — I was not actually expecting a lot from this. What we got was an interestingly different Superman and Clark Kent, with the same political sensibilities he had back when he was initially introduced in 1939. The action, as you’d probably expect from something called “Action Comics” is first-rate, but really, the thing that makes this so interesting is Superman’s personality — man of the people, infuriated by injustice and the way the law and the police work almost entirely for the advantage of the wealthy, and more than a bit arrogant about his powers, especially since he’s never run into anything that could seriously challenge him. This could turn out to be one heck of a cool comic.

Batgirl #1

And here we get introduced to the new version of Barbara Gordon — former Batgirl, victim of a spinal cord injury courtesy of the Joker — and a woman who had a miraculous recovery after three years in a wheelchair. Now back in costume as Batgirl, she takes down a bunch of home invaders, despite her lingering fears of gunshot wounds. She moves into a new apartment with a new roommate, but gets called back to action to help defend the leader of the home invaders from a villain called the Mirror — a murderer who specializes in killing people who have survived where they should have died — and he might have Barbara Gordon in his sights, too…

Verdict: Thumbs up. The “miraculous recovery” might be seen as a cop-out to get Babs Gordon out of her wheelchair and back into a bat-costume, but since there’s clearly something big that’s going to be explained at some point in the future, I’m willing to give it a pass. At any rate, I’m very glad to see this character being written by Gail Simone, who is one of the few writers I think can be trusted to do right by Batgirl, no matter what.

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Pour Out a 40

Comics these days seem to be full of endings and final issues and cancellations. And this week was the one for unexpected tearjerkers.

Batgirl #24

It’s the final issue of Stephanie Brown’s Batgirl series, as so wonderfully brought to the page by Bryan Q. Miller. The mastermind behind the Reapers stands revealed — and it’s Stephanie’s father, the Cluemaster! It was all part of a twisted plot to keep tabs on his daughter, and now that it’s all out in the open, he shows his latest hobby: gardening. Specifically, growing alien Black Mercy plants. He crushes them to a powder, then blows the powder into Steph’s face, but before she succumbs to the plant’s hallucinogenic powers, she still manages to defeat her father. She awakens in the hospital a few days later, learns that her mother knows her secret identity, and gets to have a rooftop chat with Babs Gordon. So what did Steph see while she was under the Black Mercy’s influence?

What follows are a half-dozen fantastically awesome splash pages depicting Stephanie’s fondest desires, ranging from just plain kicking butt as Batgirl, getting to travel back in time with Babs and Cassandra Cain as the other Batgirls to meet the Blackhawks during World War II, battling evil in a fantasy kingdom, and earning a Blue Lantern power ring (while Oracle gets a very well-deserved Green Lantern ring).

Verdict: Thumbs up. It’s all awesome, from beginning to end. I’m glad Bryan Q. Miller got to give Stephanie a proper farewell, and I’m going to miss this comic and this character an awful lot.

Hats off for Batgirl, everyone.

Hellboy: The Fury #3

I don’t know if I can review this one without spoilers or not. We’ll see — but the secret about how this ends hasn’t been very well hidden anyway…

England is getting completely wrecked up by a gigantic, catastrophic lightning storm, all while Hellboy battles a dragon — in fact, while he battles The Dragon, the one who’s supposed to bring about the Apocalypse. While fighting on a field that’s foretold to be the site of Ragna Rok. Alice, Hellboy’s new girlfriend, is trying to get to him to help out somehow. She learns from Queen Mab what the world’s grim future holds. Mab says that Hellboy can’t win, and he won’t be able to help the B.P.R.D. fight off the horrors that will come about in the aftermath. But can Hellboy prevail? Can he get any last-second aid from friends in the spirit world? Can he defeat the Dragon? Can he survive?

Verdict: Thumbs up. It’s… not the ending I would’ve wanted, but it feels right, and so it’s the right ending. I didn’t spoil anything, did I? Whether I did or not, it’s an absolutely masterful comic.

The first letter in the letter column is a short note to Hellboy creator Mike Mignola, from a little kid, handwritten on lined paper. He closes it by saying, perfectly, in a way you could only come up with if you were still trying to figure your way around the English language:

“Would you want to kill Hellboy? I hope not, because I would plead you not to.”

And I got a little teary about that.

Hats off for Hellboy, everyone.

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Follow the Yellow Brick Road

Friend of Dorothy #2

The first issue of this series came out all the way back in September, so let’s review a bit: the comic is created by Brian Anderson, creator of “So Super Duper,” the relentlessly funny and unquestioningly LGBTQ-positive superhero webcomic. “Friend of Dorothy” is Brian’s newest project — part superhero comic, part tribute to “The Wizard of Oz,” part character study of life for gay teens.

So last issue, our hero, Scott-John, was granted his powers by the shirtless wizard Gorlindo, met his grumpy adviser, a little black dog named Dodo, and fought off an attack by the scarecrow-like Scrows. In this issue, Scott-John learns that his boyfriend Mason also received a visit from Gorlindo and is eager to appoint himself as Scott-John’s sidekick. After they battle another horde of Scrows, Scott-John leads them to Oz and a little candy shop called the Lollipop Guild. Unfortunately, the shop is run by an evil Munchkin, and they’re attacked by the mind-controlling Mankeys. Can our heroes survive these attacks, or are they destined to fall?

Verdict: Thumbs up. It’s funny and exciting, with solid dialogue and pretty good characterization. I love the way Mason keeps irritating Dodo with his chatterbox tendencies, and the little details about all of Scott-John’s Oz-related weapons. The Mankeys and their mind-controlled victims are really creepy. And I like the relatively low-level of angst on display here — Scott-John and Mason are both out-of-the-closet, and though they may not be entirely happy with how their families may have reacted to their sexual orientation, they don’t let that get in the way of doing what needs to be done, whether that involves hitting bad guys with axes, scolding the increasingly grumpy Dodo about keeping secrets from them, or even just unashamedly expressing their love for each other. They’re relatively badass — kinda giggly badass, but badass nonetheless.

There’s a preview of this issue of “Friend of Dorothy.” And don’t forget to order the full issue, too.

Batgirl #23

The penultimate issue of Bryan Q. Miller’s mega-brilliant series finds Batgirl back in Gotham and discovering that the Reapers have tracked down the Gray Ghost and killed him. He was able to leave a recording warning Stephanie about some of their plans, but she’s already too late to stop a group of the power-suited Reapers — Figment, Miranda, and Jabberwock — from slaughtering a bunch of cops and busting Harmony and Slipstream out of jail. Can Stephanie Brown take these five down solo? Not a chance. Luckily, she’s got some backup. But no, for once, it’s not anyone else from the Bat-family — it’s Supergirl, Miss Martian, Stargirl, and Bombshell. But who’s pulling the strings behind the scenes?

Verdict: Thumbs up. Oh, so very many thumbs up. It’s not just for how awesomely Stephanie is written, or how great the humor and action are. But it’s also so wonderful to see those other four heroines before DC abandons them for their New-’90s Reboot. This is going to be another comic that I’m going to miss a lot.

B.P.R.D.: Hell on Earth – Monsters #1

Liz Sherman, pyrokinetic former agent of the Bureau for Paranormal Research and Defense, is hiding out from the BPRD in a little nowhere redneck trailer park. And she’s not fitting in very well. She busts up the jaw of one of the local thugboys and generally gets on everyone else’s nerves. But they all know she’s a badass, rumored to be a secret agent, and when the belligerent Jubal is seen threatening his wife with a shotgun, they come running to Liz to help defuse the situation. But what she finds isn’t anything like what she was expecting.

Verdict: Thumbs up. Love the writing by Mike Mignola and John Arcudi, and I love the artwork by Tyler Crook. Outstanding mood and dialogue, and the completely unexpected twist really brought this into the win column. Dagblasted awesome horror.

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On the Fast Track

Well, I’m back from my hiatus — and not really feeling real refreshed. In this heat, it’s impossible to get too much relaxing done. But I’m back all the same, and I’ve got two weeks’ worth of comics to start reviewing, so let’s get after it.

Tiny Titans #41

Kid Flash is severely over-excitable, and the only solution has got to be a race, featuring Kid Flash, Inertia, Mas y Menos, Peek-a-Boo, and Jesse Quick. Wrapped among all this is Gizmo working on a pencil sharpener, Wonder Girl getting a mask, and Blue Beetle and his backpack trying to run a lemonade stand (and getting called Cucarachita Azul by Mas y Menos). So who’s going to win the race around the world? Probably someone we wouldn’t expect…

Verdict: Thumbs up. As always, lots of excellent stuff here, including an appearance from Coach Lobo, Beetle getting called the Little Blue Cockroach, the lemon-free lemonade, and a quick Flashpoint joke.

Supergirl #65

I think I missed an issue somewhere, but Supergirl is now calling herself Linda Lane and interning at the Daily Planet. After she and the blue-skinned alien Starman save a tram from robot flying monkeys, Lois asks her to go undercover at Stanhope College’s recruitment weekend. The student who was targeted by the flying monkeys was a Stanhope student, and so were other recently-kidnapped kids. Lois hopes Supergirl can find out what’s going on. Once she makes it to Stanhope, Kara meets up with her temporary roomie and the campus weirdos. What’s the connection that all of them share, and what is stalking all of them?

Verdict: Thumbs up. I always dig ChrisCross’ artwork. The story here seems pretty good, too. The dialogue with Starman is very cool. The campus weirdos are definitely irritating, though — let’s hope they’re all secret supervillains so Supergirl can beat them up later…

Batgirl #22

Stephanie Brown has gotten an assignment from Batman Inc. She has to travel to London to meet with another one of the Dark Knight’s operatives — the Squire herself. In the midst of sightseeing across London, the heroines run across a villain called the Orphan who is planning on stealing the Greenwich Mean. What, you mean like Greenwich Mean Time? Seriously? Yes, seriously, it’s apparently an actual object in the DC Universe. And once he gets it, time gets frozen for everyone in the world except for the Orphan, his henchmen, and Batgirl and the Squire. Can they manage to save time itself and still have some fun at the same time?

Verdict: Thumbs up. Man, am I going to miss this wonderful series. Story, dialogue, humor, action, characterization, art — this one has it all. Best to read it while you still can…

Zatanna #14

Zatanna and her cousin, Zachary Zatara, have just finished a show together, and Zatanna is angry about Zach’s shoddy performance and bad attitude. She pursues him into a trendy nightclub, has to deal with the various indignities and irritations therein, and gets to see him get attacked and possessed by a Japanese succubus who uses Zach’s powers against her. Is there a way for Zee to stop the demon before her cousin kills her?

Verdict: Thumbs down. This was a dull story, seemingly written by people who knew they were about to get cancelled. The art was pretty good, but that was about it.

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The End of Oracle

The latest news on the DC Reboot is that the new Batgirl is going to be — not Stephanie Brown, not Cassandra Cain — but Barbara Gordon, the first Batgirl, who has spent the past 20+ years as the wheelchair-bound super-hacker Oracle.

I can’t say I’m happy with this. I liked Barbara Gordon more as Oracle than I ever did as Batgirl. I thought she was a stronger character as Oracle. Barbara Gordon as Batgirl was just another Bat-character, as stuck in the Silver Age as Barry Allen ever was. Barbara Gordon as Oracle was a paralyzed former acrobat who overcame adversity to become a greater crimefighter than she ever had before. Could she have done that as Batgirl? I don’t think so — without her handicap, she never would’ve been written as anything but a former sidekick.

In fact, this feels to me like we’re actually losing a lot of what made Barbara Gordon important as a character. Can you see Babs-as-Batgirl serving as the Justice League’s secret information broker? Can you see Babs-as-Batgirl founding and leading the Birds of Prey? I can’t. It doesn’t make any sense.

By the same token, can you imagine Babs-as-Oracle swinging through Gotham’s night sky? Well, no, but can you imagine her kicking ass against non-paralyzed opponents? We didn’t have to imagine it — it happened pretty often in “Birds of Prey.” She even made a decent stand against Prometheus, the anti-Batman, in an issue of Grant Morrison’s “JLA.”

Bringing Babs-as-Batgirl back means we’re losing Babs-as-Oracle forever. But we’re also going to lose any possibility of Cassandra Cain as Batgirl or Stephanie Brown as Batgirl. Heck, Babs-as-Batgirl essentially holds the exact same niche as Steph-as-Batgirl — chipper, upbeat, fun crimefighter. Heck, I wouldn’t be surprised if Steph Brown gets killed off again six months to a year after the reboot, just to make sure people stop comparing the two characters. And we won’t see Barbara returning to her role as Oracle — that would probably require re-paralyzing her, and I doubt even DC is cruel enough to do that a second time.

There was this picture that showed up earlier today on the DeviantArt website by Jamie Noguchi — it was linked in an article on ComicsAlliance. It’s generally been portrayed as a happy picture, showing Babs in her moment of triumph, finally escaping the wheelchair to return as Batgirl. Here ’tis:

It doesn’t look happy to me. I keep focusing on the wheelchair and on the invisible character — the adult woman, serious-minded, smart as a whip, capable of running the Birds of Prey, organizing the JLA, keeping every superhero on the planet connected to each other, still able to whup the tar out of bad guys — who is now going to fade away and be forgotten in favor of the jaunty, optimistic, acrobatic schoolgirl. It doesn’t look like a triumph to me. It looks like the final tragedy in Oracle’s life.

More thoughts on this subject from Andy Khouri and especially Jill Pantozzi, who brings an important perspective to all this.

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Sorceress Apprentice

Love and Capes: Ever After #4

The Crusader may be the most powerful superhero on the planet, but in his civilian identity as Mark Spencer, he’s an accountant — and tax season is driving him nuts. His wife Abby, meanwhile, has found herself in charge of the Merchant Association, and she has big plans for special events. Plus Amazonia is about to meet Darkblade’s parents for the first time — and both are profoundly nervous about it. Can everyone get through these low-key crises with their sanity intact?

Verdict: Thumbs up. Nothing real earth-shattering here, but we get some fun art, good jokes, and nice story.

Batgirl #21

Batgirl is fighting the Reapers’ newest high-tech assassin, the sonic-powered Harmony, and she’s doing a pretty good job of it — but she has to rescue the Grey Ghost, her completely unwanted and useless sidekick/stalker. Wendy Harris is having deep conversations with her dead brother and decides to travel to Nanda Parbat to see if there’s an alternate method to get her walking again. And the Grey Ghost, convinced that only he can keep Batgirl safe, works up a dangerous plan of his own.

Verdict: Thumbs up. Loved Bryan Q. Miller’s story, as always. Loved Dustin Nguyen’s artwork. Loved the dialogue, loved the action, loved everything about it.

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Flash in the Pan

The Flash #10

Well, the motorcycle-riding speedster Hot Pursuit is really an alternate-universe version of Barry Allen himself. He warns that some kind of time anomaly is about to drastically alter history and reveals that Barry Allen himself is the generator of the Speed Force. Kid Flash shows up, and Barry blows him off because, well, no one knows. And former police lab scientist Patty Spivot returns to visit Barry and apparently try to start some kind of romantic triangle with Barry’s wife, Iris.

Verdict: Thumbs down. Holy bananas, this is rotten stuff. They’re trying to get all the pieces in line for the upcoming “Flashpoint” crossover, but this really is coming across very ineptly. I’m especially irritated by the “Barry is the source for the Speed Force” thing, ’cause it’s just thrown out there almost at random, which is a really poor way to do a retcon.

Batgirl #20

Batgirl and Proxy are trying to track a shadowy group employing Slipstream, a technology-based superspeedster who plans on a major heist. And it turns out that Slipstream was actually one of Stephanie’s classmates. So how does a college student with some Batarangs beat a speedster?

Verdict: Thumbs up. Great dialogue, jokes, and action. Do I need to keep telling y’all this is DC’s best superhero comic?

Marvel Adventures: Super Heroes #13

Thor and Valkyrie bring Nova along on a trip to Asgard, where they’re going to meet up with an Asgardian soldier who has been punished for the last several thousand years for a failure in battle. Nova points out that this is a pretty harsh punishment for a single failure, which angers Thor and amuses Valkyrie. What’s going to happen when the three of them finally catch up to the condemned warrior?

Verdict: Thumbs down, mostly because this series has been the all-Thor-Valkirie-and-Nova show lately, and I’m getting bored with that. C’mon, Marvel, I know there’s a “Thor” movie coming out, but give it a rest, okay?

Sir Edward Grey, Witchfinder: Lost and Gone Forever #3

Sir Edward and Kaler dispose of the undead Mr. Glaren by burning him in a campfire and are soon afterwards set upon by some sort of demonic hound — and Edward is saved by Isaac, the simple-minded Paiute Indian. Edward and Isaac exchange gifts — Edward reads an old letter to Isaac, who gives the Englishman a bracelet. While all this is going on, the witch Eris is continuing to work her influence over the local Indian tribes.

Verdict: Thumbs up. I’m loving John Severin’s artwork. I’m also getting a charge out of the rest of the story. The dialogue is wonderful, of course, but I think the most fun is the small moments — the letter Edward reads to Isaac doesn’t seem to be any earthshattering thing, but it’s a nice moment anyway.

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Smashalicious!

Marvel Adventures: Super Heroes #12

So Bruce Banner sees televised footage of a huge green man-monster tearing up Pecos, Texas — but Bruce has never been to Texas. At least ’til he travels there trying to figure out what’s up. Once there, he discovers a former coworker at his lab named Emil Blonsky who’s dosed himself with gamma radiation and now calls himself the Abomination.

Verdict: I’m going to have to thumbs this one down. Sure, these are all-ages books, and every young comics fan has to be introduced to the Hulk’s rogues gallery someday. But this one was just not that well done. The final slugfest is about as dull as you can get.

Batgirl #19

Stephanie is on the trail of a superspeed bank robber who busts bank vaults open and then leaves millions of dollars alone. Meanwhile, the Grey Ghost, a Batgirl fanboy (wasn’t sure such a thing existed) is stalking Steph, hoping he can help her out. And Wendy Harris, Batgirl’s tech-support and Oracle-in-training, has a rotten attitude about everything. And Batgirl’s first official meeting with the speedster, Slipstream, does not go well. Is she going to get another chance at taking him down?

Verdict: Thumbs up. Have I said before that this is probably DC’s best superhero comic? (with “Secret Six” as their best supervillain comic) Well, it still is, and if you’re not reading it, you’re a dork.

iZombie #11

A lot of stuff happening in this one. Horatio and Diogenes come to an agreement with the vampire girls running the paintball course — and they discover that there are zombies in town. Speaking of zombies, Gwen locates her brother and follows him as he goes shopping for comics. Spot asks Ellie to help his grandfather move from his current chimpanzee body to a human one. And Amon meets Galatea at the local diner, and she tells him that an eldritch horror from between the planes of existence is coming, so she hopes to sacrifice a few hundred people so she can control it.

Verdict: Thumbs up. Lots of great interpersonal stuff, lots of staggeringly awesome artwork. This is so very worth reading.

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Friday Night Fights: Bat Brutality!

We know the routine by now — Friday + Night + Fights = FRIDAY NIGHT FIGHTS!

Today’s fight is from February 1969’s Detective Comics #384 by Mike Friedrich, Gil Kane, and Murphy Anderson (and reprinted just this week in the previously reviewed Detective Comics Classics one-shot) as Batgirl meets up with some underworld do-badders.

Wow, hats off to Gil Kane, folks. The man could draw the holy screaming heck out of a fight scene!

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